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Today’s Events!

*Triple Champ Spawn at noon and 7pm daily
*2 Town Invasions Daily – Random Times
*2 Non-PVP Champion Spawns daily
*2 Single PVP Champion Spawns Daily!
*New Player Event
*Grand Auction 3rd Sunday of each month at noon cst
*Watch for staff events announced in-game daily

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UO Evolution – 6th Anniversary

UO Evolution – 6th Anniversary in January!

UO Evolution is excited to announce we are celebrating 6 glorious years Online!

As many of you know we are about to celebrate our 6th year online on the weekend of January 28th-29th. We will have a big reunion with all of our old players. Everyone is invited back to check out the progress and success of UO Evolution.

I want to thank all the players for supporting this UO project over the years and making this a great community.

We will be running special staff events and giving away many unique anniversary prizes and gifts over the weekend.

We are very excited to see a record of 689 players online last month and an avg of 500+ daily!

The shard has prospered and has added new content every Friday for the last 6 years, and the player base has at least doubled. The game continues to “evolve” and it is absolutely better than the original game. We have 99% uptime and almost zero crashes since Kane has taken over the scripting. Most of the major systems have been completely rewritten or improved.

Kane and the staff have made over 150+ new shard content updates in 12 months and we continue run several events daily

We just did another content update, if you would like to follow along with the development of UO Evolution, you can now view the 2017 Development Logs here

We are the #1 custom era shard for 6 years straight, and we can all be proud of that accomplishment!

This is YOUR shard!

We are committed to running the best custom UO freeshard and are focused on customer service and player satisfaction! If you have had any issues with old staff, banned account or left for any reason, please contact Dante to resolve the issue.

We look forward to seeing you again!

Dante, Zoe, Kane, Expo, Domino, Zeus, and Joker

Event Schedule

Also make sure you like us on facebook. We are going to start running more daily events and will post times on facebook andto the front page of the website to keep you up to date

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The Grand Auction is TODAY at noon cst! Meet at the auction hall!

Please READ the RULES:

Every month on the third Sunday at Noon PST, the staff hosts a Grand Auction. Many highly sought items can be obtained for a quite a great deal, such as rares, donation items and deco for Gold, Evolution Coins and Evolution Dollars.
Auction rules:

*No talking during the auction, unless bidding
*Make sure you bid in reasonable increments, please don’t bit small amounts at a time
*No guild chat, it disrupts the auction journal
*Turn off auto looters and grab bags
*No casting spells, no macros or any disruptive behavior
*When paying the auctioneer, make a check in your pack and let us remove it and drop the item to your pack to avoid a trade crash

All champ spawns on the shard are active and a champ power hour until 5:30pm!

UO Evolution Shard Content Updates

Update 223

*Evo Coin Raffle Stone Updated: All of the rewards have changed, this has been a

long time coming. As we get feedback there may be more tweaks heads.
*Raffle Ticket Deed Added: Free raffle tickets
*Powder of Invidia Updated: Was originally intended to only work on crafted

weapons, now checks for Artifact and Exceptional props before applying. Also will

now follow the caps of crafted weapons.
*Hide and Seek Updated: Now handles being called by the DES
*Daily Event System Updated: I coded this so long ago, now we things far enough to

start using it. Hide and Seek elements added.

Update 222

*Domino’s Deco Deeds Added: Crafting tables added (New crafting system)
*Glimmering Crystal Quartz Added: +5 Tactics Augment
*Glimmering Smoky Quartz Added: +5 Eval Int Augment
*Increase Backpack Deed Added: +25 items to your backpack, max increase of 200;
*Increase Bank Deed Added: +25 items to your Bank, max increase of 200;
*DynamicChecking Added: Framework functionality for new systems
*Keyed Key Updated: Now checks when making a new key that the player is the lockbox owner
*Package System Added: The ability to create packages in config files contained in a single item to be double clicked and opened. Can be sent to a player as well
*Task Event System Updated: Now handles consumables
*Consumabled Updated: Found a few small bugs while working on that went unnoticed during the xmas gift test. Should be resolved and now stacks as intended, will be testing this again
*Consumable – Iron Milestone Sand Added: Will add the bonus to any milestone achieved until it expires. Max Tier 3
*Consumable – Iron Task Sand Added: Reduces the cooldown delay based on the tier until expires. Max Tier 3