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Today’s Events!

*Triple Champ Spawn at noon and 7pm daily
*2 Town Invasions Daily – Random Times
*2 Non-PVP Champion Spawns daily
*2 Single PVP Champion Spawns Daily!
*New Player Event
*Grand Auction 3rd Sunday of each month at noon cst
*Watch for staff events announced in-game daily

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Legend of the Evolution Dragon!

Legend of the Evolution Dragon

“Tonight we dawn our armour, sharpen our blades, and dust of our spell books. This Dragon has been terrorizing this kingdom for long enough!” – screams the king on his throne. His audience of warriors cheered. “No longer will we live in fear, no longer will we starve. For you, the strongest and fiercest warriors, will take up arms and rid this land of the foul Guardian Dragon!”

“Quit writing boy! You heard the king, gather my things”
“Yes sir.”

We marched up the mountain. The air was still, the night was quiet. The men knew most of them wouldn’t return. As we neared the top there was a massive explosion. A fireball rose from the path ahead of us, the sky itself seemed to be on fire. It has begun. I handed my father his sword and I hid.

Already there were bodies strewn about. All I could hear was the screams of men and the chanting of spells. They fought valiantly. It was a bloody battle, but in the end the mighty dragon fell. I raced out to find my father.

“Father! Where are you father?”
“Cough, Son”

His voice was feint. He was struggling to call to me. Finally I found him behind the dragon, clinging to life.

“Son. You are safe. Take care of your mother.”

He passed soon after. He had delivered the deathblow to the beast. But his wounds were mortal. In His clutches he held an egg. It was a soft white glowing egg. It was warm, it began to shake. It was hatching! Out of the egg slithered a snake. I was afraid, but it clung to my leg, huddling for warmth.

“Kill it!”
“Yes Kill it, we will end this beast’s line once and for all.”
“No! Look at it, it’s harmless. I will raise it. I will keep it”
“But this will grow into a beast as foul as the one we have slain tonight.”

A voice speaks up from the back of the small crowd of survivors,
“But what if we could command such a beast! The boy will keep it.”

It began killing rodents on the farm for us. But as time went on it grew bigger. The more it killed, the bigger it grew. No beast ever threatened our kingdom again. We traveled the land in search of foes worthy of my might “Evolution Dragon.” We vanquished many evils, and found many treasures. But most of all, this friendship lasted a lifetime.

http://uoevolution.com/wiki/index.php/Evolution_Dragons#Evolution_Dragons

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The Grand Auction is TODAY at noon cst! Meet at the auction hall!

Please READ the RULES:

Every month on the third Sunday at Noon PST, the staff hosts a Grand Auction. Many highly sought items can be obtained for a quite a great deal, such as rares, donation items and deco for Gold, Evolution Coins and Evolution Dollars.
Auction rules:

*No talking during the auction, unless bidding
*Make sure you bid in reasonable increments, please don’t bit small amounts at a time
*No guild chat, it disrupts the auction journal
*Turn off auto looters and grab bags
*No casting spells, no macros or any disruptive behavior
*When paying the auctioneer, make a check in your pack and let us remove it and drop the item to your pack to avoid a trade crash

All champ spawns on the shard are active and a champ power hour until 5:30pm!

UO Evolution Shard Content Updates

Update 223

*Evo Coin Raffle Stone Updated: All of the rewards have changed, this has been a

long time coming. As we get feedback there may be more tweaks heads.
*Raffle Ticket Deed Added: Free raffle tickets
*Powder of Invidia Updated: Was originally intended to only work on crafted

weapons, now checks for Artifact and Exceptional props before applying. Also will

now follow the caps of crafted weapons.
*Hide and Seek Updated: Now handles being called by the DES
*Daily Event System Updated: I coded this so long ago, now we things far enough to

start using it. Hide and Seek elements added.

Update 222

*Domino’s Deco Deeds Added: Crafting tables added (New crafting system)
*Glimmering Crystal Quartz Added: +5 Tactics Augment
*Glimmering Smoky Quartz Added: +5 Eval Int Augment
*Increase Backpack Deed Added: +25 items to your backpack, max increase of 200;
*Increase Bank Deed Added: +25 items to your Bank, max increase of 200;
*DynamicChecking Added: Framework functionality for new systems
*Keyed Key Updated: Now checks when making a new key that the player is the lockbox owner
*Package System Added: The ability to create packages in config files contained in a single item to be double clicked and opened. Can be sent to a player as well
*Task Event System Updated: Now handles consumables
*Consumabled Updated: Found a few small bugs while working on that went unnoticed during the xmas gift test. Should be resolved and now stacks as intended, will be testing this again
*Consumable – Iron Milestone Sand Added: Will add the bonus to any milestone achieved until it expires. Max Tier 3
*Consumable – Iron Task Sand Added: Reduces the cooldown delay based on the tier until expires. Max Tier 3