July 23, 2018, 11:59:08 AM
When creating Ultima Online, Richard Garriott had grand dreams. Richard and Starr Long planned on implementing a virtual ecology into their massively multiplayer online role-playing game. It was an ambitious system, however, once the game went live a small problem...https://www.youtube.com/watch?v=KFNxJVTJleE
« Last Edit: July 31, 2018, 11:34:28 AM by Evolution »

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