Recent Posts

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Shard Updates / Shard Update Febuary 15, 2019
« Last post by Kane on Today at 08:08:24 AM »
Version 275
Dynamic Rewards Updated:  Was not handling sub containers correctly
Fishing Reward Chest Added:  New reward for the Fishing Contest.  Winning will get you Strongbox from one of the Pirate Admirals
Fishing Event Updated:  Changed to new reward system
Treasure Chest Updated:  Incorrect data validation with regard to the chest level
Vecna's Coin Pouch Added:  Key for holding Vecna Coins
Vecna's Minters Toolkit Added:  Key for holding coins and all of the special materials for minting
Vecna Corruption Dice Added:  Handles spawning of coins in random cities on random facets
Vecna Corruption Dice Added:  Will change the price on its own based on events in the tomb
Glimmering Aplite Added: +5 Mace Fighting Augment
General Discussions / Re: New Player Referral Reward System
« Last post by Mara_Sedai on February 11, 2019, 01:00:08 PM »
Darn  wish I had seen this earlier  lol

Mara Sedai Referred Cruneros Danielz/Ericka Fae  (about a week ago)
Events / PVP Event Tonight
« Last post by Evolution on February 09, 2019, 07:05:32 PM »

GM Kahlan will be running some PVP events tonight, make sure you log in
Feb 09th @ 8pm cst.  The events are fun for all skill types!

We will be running some fun PVP events all month , make sure you mark your calendars

Feb 09th @ 8pm cst
Feb 17th @ 7pm cst
Feb 21st @ 5pm cst
Feb 25th @ 8pm cst
Shard Updates / Shard Update Febuary 08, 2019
« Last post by Kane on February 08, 2019, 06:38:55 AM »
Version 274
Dynamic Consumption Updated:  Ready to start beta testing this on a smaller system to make sure the functionality of the framework is solid (Recipe Craft System Requirement)
Vecna Corruption Dice Added:  You get to use Vecna Coins to pay for a chance to alter the Daily Task Goal (Prior to completing a task for the day) or lower the delay on a task if used after a task has been completed for the day.  (Chance!! because if the results will not favor you, you gain nothing but still pay for the roll).  The cost to roll is randomly determined, both coin type and amount, after each roll the next cost will change. (Currently just Iron, Copper and Bronze Vecna Coins).  Luck and the higher coin values do have an effect on the end result. (This is in testing, I will probably just lock down at brit bank for the time being)
Shard Updates / Shard Update Febuary 01, 2019
« Last post by Kane on February 01, 2019, 08:14:14 AM »
Version 273
Daily Event System Updated:  Can now use the [DESNotice command to tell the system you do not wish to see notice gumps from it. At the moment there is just 1 from Power Hour but this will probably expand and cover additional notices in the future.  [DESNotice <Nothing|True/Yes|False/No>  This works for all chars on the account.
MarketPlace Updated: Expanding slot managament (Should be working now, will clear the daily market info from the account when adding new slots.)
Contract System Updated:  Two numbers added to the top of the gump when opened at the Contract Merchant.  [# Contracts in Cat Completed/Total Contracts Completed].  When viewing the gump from the merchant ledger just the total will be displayed.

Price Check / Skull of Powerscrolls (120) price check?
« Last post by Bartucian on January 27, 2019, 06:06:11 PM »
Title says it all. Thanks guys!
Events / IDOC House Drop Event at noon!
« Last post by Evolution on January 26, 2019, 03:35:44 AM »

The house drops will start at noon cst, meet at Britain Bank and wait for instructions

We will do single public events for all the players, which we will announce to the shard

We will also do random drops on all facets, by the hundreds, so you can find fallen IDOC houses all over the shard

Also make sure and renew all your old properties and accts!  Log in to them ALL to refresh. 

We now have software that auto marks houses for IDOC so we will not personally see many of the houses slated to fall

I will be manually dropping any empty plots and castles that are taking up space or holding
spots.  If there is no activity, items, walls, or indicator that a property is being used, it
will be removed

Please do not complain, this is a free event.  Also do not ask staff for hints...

Enjoy the event!
Shard Updates / Shard Update January 25, 2019
« Last post by Kane on January 25, 2019, 09:54:15 AM »
Version 272
Power Hours Update:  Date Time should display correctly now
Power Hours Update:  Gump logic flaw resolved
Merchant Framework Updated:  MPD can now be given to all Players online.
Market Place Updated: Expanding slot management (Not completely working yet)
Events / UOE 8th Anniversary Events
« Last post by Evolution on January 19, 2019, 11:34:15 AM »

UO Evolution 8th Anniversary Events

Events this Weekend!

JAN 19 - All Champion Spawns activated at 7pm (Double ED)
JAN 20 - 8th Anniversary Auction! Sunday at Noon cst, Fishing Tournament at Noon (Double ED)
JAN 21 - TBA (Double ED)
JAN 22 - Fishing Tournament at Noon
JAN 23 - TBA
JAN 24 - Fishing Tournament at Noon
JAN 25 - 8th Anniversary Weekend, Champion Spawn Marathon at 7pm
JAN 26 - HOUSE DROP IDOC 8th Anniversary, Fishing Tournament at Noon, All Champion Spawns
activated at 7pm
JAN 27 - HOUSE DROP IDOC 8th Anniversary - PVP Event @ 6pm cst time hosted by Kahlan

Start marking your IDOC spots now!

>>>Daily Staff Events<<<

* Town Invasions - 2 times daily - Random Timers
* Fishing Tournament - Every other day!
* Triple Champ Spawn Events - Daily, at noon and 7pm
* Watch for New Player Events
* Daily Royal Hunts
* Daily Hide and Seek Events
* New Daily Power Hours!

Did you know...
We have added Evolution Dollars on the [market system!

We are doing DOUBLE ED for any donation over this long holiday Weekend - Thank you for
the support of this project!
Shard Updates / Shard Update January 18, 2019
« Last post by Kane on January 18, 2019, 08:27:29 AM »
Version 271
Storage Keys Updated: Added new functionality for the checking of items in the keys and removing them when needed.
Dynamic Consumption Added:  Allows checking and consuming gold, tokens and any resource from the char, bank, backpack and keys in a structured format.
Power Hours Update:  New notice with date and time shown.
Power Hours Update:  Announcements when it starts, 40m left, 20m left and completed.
Power Hours Update:  Issue with Black Belt and Dragon PH having no noticeable effect resolved (Config issue)
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