Recent Posts

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1
Help! / Christmas Tree Axe?
« Last post by hammersong44 on Yesterday at 09:06:48 PM »
noob question:


how does one use this item?


Or how does santa do it?
2
Events / Santa's Lost Reindeer Quest
« Last post by Evolution on December 10, 2017, 12:29:28 PM »

Santa's Lost Reindeer Quest

Santa had too much eggnog and wrecked his sleigh near the Britain City bridge.  His reindeer wandered off and got lost.

Help Santa find his 9 lost reindeer and he will reward you with a special gift!

The reindeer can be found on any facet, all are our in the open forest areas

Happy hunting!
3
Help! / BowCrafting
« Last post by kroul on December 10, 2017, 10:41:30 AM »
Hi,


My BowCrafting Lvl is 120 and it's 147 with items but  Exceptional Yumi crafting chance still is %50. It's really comic because it means I need 290 lvl bowcrafting for make yumi with %100 chance ..... is anyone help me how can I reach to %100 yumi chance ????? thank you
4
In Search Of / socket scroll self repair deed and luck deed
« Last post by Bowdine on December 10, 2017, 09:32:45 AM »
pm bowdine in game for items listed above




thanks!!
5
Help! / Item Caps. "Updated"
« Last post by Ganthar on December 08, 2017, 04:00:00 PM »
Updated item cap list.
Because my ping is pretty high lately i'll need someone to confirm some stuff with question marks.


      Magery    Chivalry      Spellweaving  Necromancy  Ninjutsu    Bushido    Druid     Cleric
FC       4             2                    2                      2                  2              0?          0           0
FCR     6            7/8?                6                      6                7/8?           0?          8           8
lmc     40                                                                                                 (not affected by protection)
lrc      100
sdi     15 pvp / no cap pvm


RPD   100
Di      100
Hci     75
Dci     75
ssi      60
Ep      40


hpi     26+ = 100 (bonus)
mi      no cap?
si       no cap?


Hpr    18?
MR     18?
SR      24?
6
Shard Updates / Shard Update December 8, 2017
« Last post by Kane on December 08, 2017, 12:58:04 PM »
Version 212
BaseCreature Updated: Handles loading of the new trait format (Not coded to handle Consumables yet)
PlayerMobile Updated: Handles loading of the new trait format and checks for expired traits
AOS Updated:  Handles how traits are checks for properties
Domino's Deco Deeds Added: 23 new deeds
Stocking Gift Updated:  Added for the 2017 Holiday Season
Title System Updated: Correctly handles expiring traits
Title System Updated: Added new type of trait Consumables.  These are traits that can apply just about any property/skill to the player lasting only a specific duration.  The consumable will be display when you mouse over the player and in the char profile scroll on the paperdoll
Consumable Added - Iron Shield: I will do write ups below this weekend
Consumable Added - Bronze Shield: I will do write ups below this weekend


Version 211
Champion Spawn Updated:  Resolved a spawning check issue
XML Custom Attack Updated:  Did not have the same code checks as the custom defense.
Town Invasions Updated: Changed where certain champs spawn at.
7
Suggestions / Re: Allow murderers to all facets
« Last post by billtcat on December 07, 2017, 12:14:29 PM »
I get the distinct impression that the Reds are tired of killing each other and are wanting areas to suck in new victims.


May I suggest an alternative.  Perhaps we need an NPC therapist to help these players deal with their inner conflicts. 



8
General Discussions / Re: Iron Golem Question
« Last post by billtcat on December 07, 2017, 12:09:58 PM »
Oh so that's it.  I did have on that I made that said Smelting Enabled but I did not know how that worked.




Thanks
9
Suggestions / Re: Blacksmithy hammers
« Last post by Ganthar on December 07, 2017, 05:58:05 AM »
it could work as long as kane removes all wild elementals that drop runics or make them non usable for that transformation. Still i think that is not needed
10
Suggestions / Re: Blacksmithy hammers
« Last post by Sturger on December 06, 2017, 03:44:04 PM »

  Come on people, if a change is made I'm pretty sure staff is wise enough to change a few things; I.E. a quest or a monster that gives off a specific runic hammer type.


  Anything is possible, with the right math.




   --Sturger--
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